Aritz Aduriz Poaches Equalizer on International Return in Italy vs Spain

Aritz Aduriz Poaches Equalizer on International Return in Italy vs Spain

Aritz Aduriz marked his long-awaited return to the international fold by snatching a 1-1 draw for Spain against Italy at Stadio Friuli.

The 35-year-old Athletic Bilbao striker, winning his second cap after a wait of almost five-and-a-half years, converted from close range with 20 minutes to play as the home defence’s legitimate protests for an offside call against Alvaro Morata went unheeded.

It had been a frustrating outing until that point for Aduriz and his attacking team-mates as a much-changed Spain line-up struggled for fluency – the injury absence of Sergio Busquets keenly felt in midfield as Italy dominated for long periods.

Napoli attacker Lorenzo Insigne dazzled as a second-half substitute and crowned an excellent team move to give Italy an ultimately short-lived lead in the 67th minute.

It was a busy night for David de Gea in the Spain goal, with the Manchester United goalkeeper further pushing his claims for a starting berth ahead of Iker Casillas when Vicente del Bosque’s men defend their European title in three months’ time.

Following a minute’s silence to pay tribute to Johan Cruyff, Italy made an encouraging start using the experimental 3-4-3 system employed by outgoing coach Antonio Conte.

Matteo Darmian’s pass released Antonio Candreva down the right and Sergio Ramos cleared for a corner with Graziano Pelle poised to convert.

De Gea got down superbly in the 15th minute to keep a low drive out of the corner from Candreva – whose bright start continued when he whipped another dangerous ball across the face of goal.

While delivering instructions he hoped might turnaround his team’s lacklustre opening, Del Bosque collided with the linesman and was left amusingly sprawled on the turf.

Aduriz strayed marginally offside when he looked to slide home Morata’s low 38th-minute cross in what proved to be Spain’s most encouraging moment of the first half.

Eder hesitated to have an early second-half chance snuffed out by Juanfran and his replacement Insigne announced himself by forcing De Gea to push a 20-yard strike around his left post as the hour approached.

Leonardo Bonucci should have given Italy the lead from the resulting corner, but misjudged his header from Alessandro Florenzi’s delivery.

Florenzi was the latest man to be frustrated by De Gea’s razor-sharp reflexes before the deserved opener arrived in the 67th minute.

A sweeping Italy counter-attack found Emanuele Giaccherini on the left and he slid a measured ball into the area for Insigne to finish.

Given their passive contribution to the contest up until that point, Spain’s swift response was something of a surprise.

Gianluigi Buffon parried from Morata and, despite the goalkeeper’s Juventus team-mate appearing to be offside on the end of Cesc Fabregas’ free-kick, Aduriz’s strike stood when he lashed home the rebound.

The latter goalscorer instantly made way for David Silva, while Insigne resumed his personal duel with De Gea – the Spain man soaring to push a dipping strike over. 

Spain travel to Romania on Sunday, while Italy have a date with world champions Germany on Tuesday.


  1. Old Style

    I agree that hard vertical progression is getting outdated, at least here in the west, I know that our Asian counterparts may have a totally different viewpoint on it. Here is how I see it. Vertical progression serves a few purposes, 1) Learning the game and the class. True, games hand our max level characte1, but most people are not very good with them, because the leveling system allows you to unde1tand the myriad skills and nuances of that class as it grows. 2) Spacing people out/stalling them. Creating content doesn&1quo;t always have a quick turn around time, and we&1quo;ve seen games where everyone gets to the end and leaves because there is nothing to do. 3) Forcing commitments on the part of class decisio1. By his I mean that not everyone has a healer, tank, and dps without leveling them all up.
    As far as the treadmill of increasing stats only to hit mobs with that much more HP points, that&1quo;s true. However, more games are adding dailies in previous end game zones. For the end game raider, they can take that gear stats and more easily do those dailies. Sure new playe1 get boosted to the end, but a lot of the time their not quite strong enough to do that content by themselves, or to run through it as quickly. Games like Neverwinter, DCUO, and Age of Conan come to mind when I think about these systems. So it still rewards those who are OP (at least in PvE).
    All that said, I think it actually helps group interaction. From my 16 yea1 playing MMOs and meeting all kinds of people and talking to them about gaming, the #1 people stay in a game in the people they play with. If people get a a good group of friends that are passionate about the game, they will stay. And as a newcomer, that can&1quo;t steamroll all the beginning end game content, it&1quo;s a fantastic way to get to know your new guildies because they are not yet string enough to play the newest content yet. That in turn give the OP membe1 a reason to go back and play that content again; to help their new member get stronger. So develope1 should aim to boost them up quick, after the game has been out for many yea1, through many expa1io1, just like your wizards example, but not when it comes to the end game, because there they should get with a good group of people and form friendships to get the job done together.

  2. WhizkeyBear

    Way to miss the forest for the trees. Gotta love need rage.nThe story is that a terrorist organization is using video games to promote the group. This is global politics in the video game world which does not happen often. This is legit news and you people get pissed because they reference the wrong game in the series?nIt could be footage from a my little pony game and they call it GTA for all I care. The story is still relevant. I can appreciate fact checking for sure but whether it’s GTA 4 or 5 is missing the context of what the story is about.nGlad another potential legitimate conve1ation about how video games fit into the scope of the world has been detailed once again by people who like to be angry on the Internet.

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